Active Creative/Technical Members:

Individuals who have been active for at least two years in the creation or development of interactive product, and have been credited in published works.


Active Business:

Individuals who have been active for at least two years in the management of entertainment software business or marketing departments.


Associate:

Individuals active in the creation, development, or business of interactive products who do not yet meet the experience or credit qualifications for active membership.


At-Large:

Individuals who are actively associated with the interactive industry and are not classified in any other category.