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Headquartered in Santa Monica, California, Activision Blizzard, Inc. is a worldwide pure-play online and console game publisher with leading market positions across all categories of the rapidly growing interactive entertainment software industry. | ||
Annapurna Interactive is a division within Annapurna Pictures entirely dedicated to producing and publishing video games. We focus on developing personal, emotional, and original games that push the boundaries of interactive content and encourage creators to bring new visions to the medium. | ||
Ascendant Studios is an independent, AAA PC / Console developer founded in 2018 and based in San Rafael, California. We are a passionate team of storytellers best known for our cinematic, first-person magic shooter, Immortals of Aveum (2023). We aim to thrill, inspire and captivate our players with visceral action and richly detailed worlds that players will never forget. |
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Bethesda Softworks, a ZeniMax Media Company, is an American developer and publisher of video games. The company was originally based in Bethesda, Maryland and eventually moved to their current location in Rockville, Maryland. With a broad panoply of games in role-playing, racing, simulation, and sports, Bethesda Softworks' major franchises are distributed worldwide. | ||
Founded in 2010, Blind Squirrel Games® is a multidisciplinary development studio housing staff members with years of game industry experience. We are dedicated in creating polished and innovative AAA gaming experiences that reflect the interests of our passionate development team. Capitalizing on our experiences as a premiere developer, we are creating unique IPs that will push the medium into bold new directions. We are a premier developer of video games for the Console, Mobile, and PC markets. Located in Orange County, California, and actively seek projects from publishers in addition to developing our own internal IPs. |
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Bungie, founded as Bungie Software Products Corporation, is an American video game developer currently located in Bellevue, Washington. The company was established in May 1991 by University of Chicago undergraduate student Alex Seropian. | ||
Disbelief is a preferred game technology and co-development partner, reliably serving AAA studios and beloved indies since 2014. A gold-status developer in the Unreal Engine Service Partner Program, known for high-quality ports, next-gen launch titles, deep engine customization, and more. |
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Electronic Arts Inc. is a global leader in digital interactive entertainment. EA develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. EA has more than 300 million registered players around the world. |
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Established in 2014, Enhance Games is an award-winning studio led by game creator Tetsuya Mizuguchi. The company’s first title, Rez Infinite, earned several industry nominations and awards, including Best VR Game (The Game Awards 2016). Enhance is dedicated to developing and creating one-of-a-kind synesthetic entertainment experiences through the power of VR, AR and MR. | ||
Founded in 1991, Epic Games is an American company founded by CEO Tim Sweeney. The company is headquartered in Cary, North Carolina and has more than 50 offices worldwide. Today Epic is a leading interactive entertainment company and provider of 3D engine technology. Epic operates Fortnite, one of the world’s largest games with over 350 million accounts and 2.5 billion friend connections. Epic also develops Unreal Engine, which powers the world’s leading games and is also adopted across industries such as film and television, architecture, automotive, manufacturing, and simulation. Through Unreal Engine, Epic Games Store, and Epic Online Services, Epic provides an end-to-end digital ecosystem for developers and creators to build, distribute, and operate games and other content. |
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Game Pill creates interactive gaming projects with creativity and a personal touch, utilizing innovative technologies that enable an edge over the competition. Our talented team of artists, programmers, and designers strive to create the innovative gaming worlds of tomorrow. Based in Toronto, Canada, our teams are experienced, proudly international, and diverse. |
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The Gearbox Entertainment Company, LLC is an award-winning, creator and distributor of transmedia entertainment. Gearbox Entertainment has become widely known for successful game franchises, as well as acquired properties Duke Nukem and Homeworld, which it distributes across the world. Gearbox Entertainment is composed of four subsidiaries: Gearbox Software, Gearbox Publishing, Gearbox Studio, and Gearbox Properties. |
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GoodbyeWorld Games is a gamemaker collective based in Los Angeles. Their first commercial release was the award-winning Before Your Eyes. Among various accolades, it was a nominee at the 2021 Game Awards, the winner of IndieCade's Jury Prix and Unfold Games' Best Game Award, and was featured on numerous GOTY lists. |
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Grumpy Pixel was founded in 2019 by three industry veterans each with more than 20 years of experience in games and game technologies. Previous and current clients include PlayEveryWare, Super77, and Primal Space Systems. |
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Based in New York, iNK Stories is an innovation studio that creates cinematic, immersive and interactive narratives across screens. Creators of 1979 Revolution: Black Friday, BLINDFOLD, Hero, & more. |
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Established in 1994, Insomniac Games is an independent video games studio best-known for creating a variety of original, critically acclaimed games spanning consoles, virtual reality, PC and mobile games. Located in Burbank, Calif. and Durham, NC., Insomniac is also highly regarded for its workplace culture, earning “great place to work” honors at the local, state and national level nearly 20 times since 2005. The studio is developing Spider-Man for PlayStation 4 (2018) and creating ongoing content for The Unspoken, the first VR eSports title of its kind. |
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Microsoft Game Studios is a brand owned by Microsoft and introduced in 2002 to represent the company as a video game publisher, coinciding with the launch of the Xbox. | ||
Netmarble’s family of nearly 20 top game studios is hard at work making games that a global audience can enjoy. Netmarble has grown from publishing PC games to offering some of the top mobile games on the planet. The company is currently the #1 Korean Online Game Publisher, and on track to become the #1 Global Online Game Publisher. |
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Ninja Theory is an award-winning game development studio based in Cambridge, England, known for pushing the boundaries of technology, art and storytelling in videogames. Founded in 2004, Ninja Theory is best known for creating Heavenly Sword, Enslaved: Odyssey to the West, DmC: Devil May Cry, Disney Infinity 3.0 and the self-published Hellblade: Senua’s Sacrifice for consoles and PC. Clients include Sony Computer Entertainment, Microsoft Games Studios, Capcom, Bandai Namco and Disney Interactive Studios. |
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Nintendo started with playing cards in 1898 and since developed into a video game company, becoming one of the most influential in the industry and Japan's third most valuable listed company, with a market value of over $85 billion. Besides video games, Nintendo is also the majority owner of the Major League Baseball team the Seattle Mariners. | ||
Obsidian Entertainment is a premier developer of role-playing games, best known for its rich storytelling, memorable characters, and emphasis on player choice and consequence. Since 2003, Obsidian has developed many critically-acclaimed, award-winning games, such as Star Wars: Knights of the Old Republic II: The Sith Lords, Neverwinter Nights 2, Fallout: New Vegas, South Park: The Stick of Truth, and Pillars of Eternity. Obsidian is currently developing the team-based MMO tank game, Armored Warfare, and the free-to-play Pathfinder Adventures based on Paizo’s award-winning popular card game. For more information about Obsidian, visit us at www.obsidian.net. |
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PROBABLYMONSTERS is a family of games studios focused on Predictable Excellence. We create, nurture, and empower passionate teams to make extraordinary entertainment. |
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Proletariat is the Boston-based, award-winning, independent game developer of Spellbreak. The company’s mission is to create games that change the way communities play together. Spellbreak is a multiplayer action-spellcasting game where players unleash their inner battlemage and wield two powerful magic gauntlets that blend devastating spell combinations to control the battlefield with fiery tornadoes, electrified gas clouds, and more! Set in the Hollow Lands, players can explore the map to find tactical advantages and discover hidden chests that contain magical runes that give new abilities, including flight, teleport, and invisibility. |
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Ready at Dawn is a video game developer located in Irvine, California and is composed of some former members of Naughty Dog and Blizzard Entertainment. Formed in 2003, they released their first title, Daxter, to critical acclaim for the Sony PlayStation Portable. | ||
Riot Games was founded in 2006 to develop, publish, and support the most player-focused games in the world. In 2009, we released our debut title, League of Legends, to worldwide acclaim. League has gone on to be the most-played PC game in the world and a key driver of the explosive growth of esports. As League enters its second decade, we’re continuing to evolve the game while delivering new experiences to players with Teamfight Tactics, Legends of Runeterra, VALORANT, League of Legends: Wild Rift, and multiple work-in-progress titles. We’re also expanding the world of Runeterra through multimedia projects across music, comic books, board games, and the upcoming animated series Arcane. The annual League of Legends World Championship features qualified esports teams from 12 international leagues. Worlds is the most widely viewed and followed esport tournament, and it’s among the largest and most popular gaming and sporting events in the world. Founded by Brandon Beck and Marc Merrill, and led by CEO Nicolo Laurent, Riot is headquartered in Los Angeles, California, and has 3,000+ Rioters in 20+ offices worldwide. We're certified as a Great Place to Work and we’ve been featured on numerous lists including Fortune’s “100 Best Companies to Work For,” “25 Best Companies to Work in Technology,” “100 Best Workplaces for Millennials,” and “50 Best Workplaces for Flexibility.” |
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Romero Games is a multi-award-winning AAA game studio based in Galway, Ireland. We create AAA games and craft genres. Romero Games recently released Empire of Sin. Our team brings decades of experience to the table with significant leadership roles on games like Wizardry, Dungeons & Dragons, Wolfenstein 3D, DOOM, Quake, Watchdogs, and FarCry, Star Wars: The Old Republic and Magic: The Gathering. Our team has shipped over 200 titles individually and won as many awards, including multiple game of the year awards and even a BAFTA Special Award. |
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Schell Games is the largest full-service educational and entertainment game development company in the United States. Founded in 2002 by award-winning game designer and author Jesse Schell, the studio heralds a highly talented array of artists, programmers, producers, and game designers. Schell Games creates highly engaging experiences for mobile, VR/AR, PC, console, handheld, online, and social; location-based entertainment and theme park attractions; connected toys; and virtual worlds. The company counts some of the world’s most respected brands as clients, including The Walt Disney Company, Google, Facebook, Yale University, SeaWorld Parks and Entertainment, and Fred Rogers Productions. For more information on Schell Games, visit http://www.schellgames.com.
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Skydance is a diversified media company founded by David Ellison in 2010 to create high-quality, event-level entertainment for global audiences. The Company brings to life stories with immersive worlds across its feature film, television, interactive and animation divisions. Recent feature films include Mission: Impossible – Fallout and Annihilation. Skydance’s upcoming feature films include Top Gun: Maverick, 6 Underground, Gemini Man, and the Untitled Terminator project. Skydance Television launched in 2013 and its current slate includes two Emmy-nominated series, Grace and Frankie and Altered Carbon, Tom Clancy’s Jack Ryan, and Condor. Skydance Interactive launched in 2016 to create and publish original and IP-based virtual reality video games, their library includes the mech-shooter Archangel: Hellfire and the upcoming 2019 title The Walking Dead: Saints and Sinners. In 2017, Skydance formed an animation division to develop and produce a slate of high-end feature films in partnership with Spain’s Ilion Animation Studios and premium television series. |
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Sony Computer Entertainment America LLC (SCEA) is responsible for keeping PlayStation® growing and thriving in the United States, Canada and Latin America. Based in Foster City, California, SCEA serves as headquarters for all North American operations and is a wholly owned subsidiary of Sony Corporation of America Inc. | ||
Square Enix, Inc. develops, publishes, distributes and licenses SQUARE ENIX®, EIDOS® and TAITO® branded entertainment content throughout the Americas as part of the Square Enix group of companies. Square Enix, Inc. is affiliated with a global network of leading development studios such as Crystal Dynamics® and Eidos Montréal™. The Square Enix group of companies boasts a valuable portfolio of intellectual property including: FINAL FANTASY®, DRAGON QUEST®, TOMB RAIDER®, and the legendary SPACE INVADERS®. Square Enix, Inc. is a U.S.-based, wholly-owned subsidiary of Square Enix Holdings Co., Ltd. |
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Take-Two Interactive Software, Inc. is a leading worldwide publisher and developer of interactive entertainment software. Take-Two's product offerings include titles for the leading hardware platforms - PlayStation®3 and PlayStation®2 computer entertainment systems, PSP® (PlayStation®Portable) system, Xbox 360® video game and entertainment system from Microsoft, Wii™, Nintendo DS™ and for the PC. The Company publishes and develops products through its wholly owned labels Rockstar Games and 2K, which publishes its titles under 2K Games, 2K Sports and 2K Play. |
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That’s No Moon is an independent AAA game development studio established in 2021 by veterans of some of the most recognizable and critically acclaimed creative teams in the world, including Naughty Dog, Infinity Ward, Santa Monica Studio, Bungie, PlayStation, and more. Based in Los Angeles and San Diego, That’s No Moon is creating the next generation of narrative-driven, genre-defining experiences built upon a culture of creativity, collaboration, responsible production practices, and individual empowerment. We are assembling a diverse team of passionate developers of a wide range of experience levels and backgrounds to help shape the future of our studio and projects. See all of our open positions and get in touch by visiting ThatsNoMoon.com. |
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Founded in 1986, Ubisoft is known for its innovation in the video game industry. A leading producer, publisher and distributor of interactive entertainment products worldwide, Ubisoft has offices in 26 countries around the globe with its US headquarters in San Francisco, CA. Known for blockbuster brands such as Assassin’s Creed, Just Dance, Prince of Persia, Tom Clancy’s Rainbow Six, and Tom Clancy’s Splinter Cell, Ubisoft is committed to delivering high-quality, cutting-edge video game titles to consumers. |
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Valve is an entertainment software and technology company founded in 1996. In addition to creating several of the world’s most award-winning games, Valve is also a developer of leading-edge technologies including the Source® game engine and Steam®, the premier online gaming platform. | ||
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Wargaming is an award-winning online game developer and publisher and one of the leaders in the free-to-play MMO market. Founded as a privately held company in 1998, Wargaming has shipped more than 15 titles and employs around 2,800 professionals across such key regions as North America, Europe, Russia, Asia and Australia. | ||
Warner Bros. Interactive Entertainment, Inc. (WBIE) is a division of Warner Bros. Home Entertainment Group. It is a worldwide publisher, developer, licensor and distributor of video games for both internal and third party titles. Under the WBIE umbrella is Warner Bros. Games (also the division's major publishing unit), which focuses on the creation, development and production of first-party titles. Leveraging the distribution, marketing and sales infrastructure within Warner Home Video, WBIE is a major worldwide publisher for both internal and third-party game titles. |